Back from FITC Amsterdam 2008

Returned from FITC Amsterdam a few days ago and finally feel like I’ve recovered from the 9 hour time difference (among other things). Definitely had a good time and learned a few things I’ll likely apply in future projects. Specifically, the Papervision3D workshop, though a bit disorganized, was a nice precursor to P3D development. I came away with a better appreciation for the value of the Papervision3D library, particularly for projects you wouldn’t think of as ‘3D’. Seb Lee-Delisle’s demonstration of particles was also quite inspiring. Perhaps the highlight of the conference for me was André Michelle’s experiments with audio generation/manipulation in Flash. He and Joa Ebert have built a suite of analog-era inspired audio processors (now part of Hobnox) that are amazing. But what resonated the most with me (pun sort of intended) was his use of non-graphical particles (and filtered byte arrays) to generate sound (PopforgeLibrary). Who said there were no more undiscovered frontiers in Flash? If it was me, then I was wrong (thankfully). André also asks for our help in petitioning Adobe to add native audio support to Flash, so ‘Make some noise!’.


Thanks for this – Helping in our petition is highly appreciated
March 3rd, 2008 at 2:16 pm[André] You are very welcome – let’s hope the squeaky wheel gets some grease.
March 3rd, 2008 at 2:47 pm