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Archive for April, 2006

26 Apr

Flash designers and developers needed in Seattle!

Not sure how the job market for Flash professionals is around the US/world, but there has been a significant boom here in Seattle lately. I have received at least half a dozen calls in the past week for projects I’d love to work on, but my plate is completely full. Additionally, a client I am [...]

18 Apr

Yet Another IE/ActiveX Workaround: NOT recommended…

You might be surprised to learn that there is a workaround for the recent IE/ActiveX update that doesn't require additional/external scripting. In fact, the technique is so simple that it could not possibly be valid. At the very least, it isn't 'proper' and people will definitely look at you funny. That being said, I haven't [...]

06 Apr

SWF Studio updated

In case you missed it, Northcode released an update for SWF Studio (SWF Studio V3.2 Build 136). The newest build offers several new features and many fixes to an already outstanding swf2exe tool.
You might also want to check out the newest open source version of Screenweaver - still a bit rough, but nice to see [...]

05 Apr

Debugging with Sound

I am a big fan of trace output for debugging - my trace logs often read like Russian novels. This is great for viewing an application as a whole, but can be overly cumbersome to wade through when I need to isolate a single bit (or stream) of data. After exhausting an array of prefixes [...]

04 Apr

How do you debug your code?

For the longest time, Flash provided very little in the way of built-in code debugging. Beyond syntax checking and (more recently) type checking, developers were left to fend for themselves. Over the years, we've seen quite a few varied solutions ranging from debugger classes and components, several more robust 3rd party editors and assorted unit [...]

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