27 Feb
I don’t fancy myself as a film critic, but I know what I like and occasionally I’ll recommend something (here) that might have slipped beneath the collective radar. One such film is ‘MirrorMask‘ (check out the nifty Flash site), a visually stunning bit of Fantasy by first-time director (and amazing illustrator) Dave McKean and writer [...]
Posted in ActionScript, Personal, movies by: Craig Babcock
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27 Feb
FF started today (yay), but as luck would have it, I am sick as a dog. I have been laid up for days unable to do anything but cough and sleep intermittently. Haven’t been able work, blog or do any of the pre-FF preparation I had planned. In fact, I am more than a little [...]
Posted in ActionScript, Blogging, Flash, Flash Lite, Personal by: Craig Babcock
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17 Feb
Just a quick reminder – verbatim from the source.
Please inform your friends and colleagues that today is the last day to purchase tickets to Flashforward at discounted, pre-event pricing. After today, conference prices jump $200.
To save another $50 on 3- and 4-day conference passes, at our current pricing, they must register today (February 17) with [...]
Posted in ActionScript, Flash, Flash Lite, Software Development by: Craig Babcock
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12 Feb
The U10 I ordered arrived last week – I wasn’t able to wait for Flash Lite 2
I am very much digging this amazing little device. How much do I like the iRiver U10?
I suppose I could write a review, breaking down my opinion of its features, its simply clever interface, build-quality and overall [...]
Posted in ActionScript, Flash Lite, Personal, Software Development, Technology, U10/U10DO by: Craig Babcock
2 Comments
07 Feb
I enjoy collecting (naturally occuring) corrupted image data. Doesn’t happen much anymore – not like the ‘old days’ when pokey processors choked on
Posted in Personal, Photography, Technology by: Craig Babcock
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05 Feb
I have been following the Odd or Even thread over at Bit-101 with interest. Keith references a comment by Darron Schall suggesting the bitwise operator ‘&’ as an even speedier method of determining (in this case) odd/even values. A while back I toyed with the idea of using a modulo (%) switch in place [...]
Posted in ActionScript, Software Development by: Craig Babcock
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